GridGreatRe — League Rules
1. 32 users • Style: Simulation (real football, NFL-like decisions) • Difficulty: All-Madden • Quarters: 7 min, Accelerated Clock ON • Advance: Every 48 hours • Communication: Groupme required for scheduling & updates ⸻
2. Gameplay Rules General Sim Play • Mix plays: No spamming the same formations or plays. • Play realistic football (run/pass balance, situational awareness). • No exploiting glitches, money plays, or AI flaws. QB Usage • Avoid excessive rollout every play. Defense • Must rush at least 3 defenders every play. • Mix zone, man, and blitzes for realism. • No repeated nano-blitz setups or all-drop coverage. AWAY TEAMS CAST VIA TWITCH or YOUTUBE
NO PLAYING CPU!!!! - You get FW automatically
3. 4th Down Rules • Allowed:
2. Gameplay Rules General Sim Play • Mix plays: No spamming the same formations or plays. • Play realistic football (run/pass balance, situational awareness). • No exploiting glitches, money plays, or AI flaws. QB Usage • Avoid excessive rollout every play. Defense • Must rush at least 3 defenders every play. • Mix zone, man, and blitzes for realism. • No repeated nano-blitz setups or all-drop coverage. AWAY TEAMS CAST VIA TWITCH or YOUTUBE
NO PLAYING CPU!!!! - You get FW automatically
3. 4th Down Rules • Allowed:
• Past midfield if 4th & 2 or shorter.
• Any time inside opponent’s 40-yard line.
• Any 4th down when trailing in the 4th quarter.
• Any 4th down in overtime.
• Not Allowed:
• Inside your own 40 (unless down in the 4th quarter.)
• Fakes (punts/FGs) — max once per game unless situational.
4. Sportsmanship • If up 21+ in 4th quarter → chew clock, play conservative. • No stat chasing (inflating QB, WR, or RB stats in blowouts). • Respect your opponent: no “running up the score.” ⸻
5. Team Management Position Change Rules
• RB ↔ WR: Allowed only with approval if realistic.
• WR ↔ TE: Must be ≥ 230 lbs and realistic precedent.
• OL: Tackles, Guards, Centers may swap.
• DL: DT/DE - LB
• DBs: CB ↔ S allowed with realistic attributes.
S - LB with approval ⸻
6. Trades Process • Submit trades to Trade Committee (3-4 members). • 3 approvals needed. • Post in Dm before in-game completion. Rules • Max 3 trades per season (including offseason). • No rookie trades in their first year. • No trading Superstar/X-Factor players for weak returns. • Picks can be traded 2 years ahead max. • Trade Deadline = Week 8. ⸻
7. Scheduling & Disconnects • Schedule within 24 hours of advance. • If opponent doesn’t respond → commissioner decides (FW/Sim). • Disconnects: • 1st half, game within 14 → restart. • 2nd half → commissioners review, recreate score if needed. ⸻
8. Offseason Rules • Free Agency: Open bidding; no intentional drop/re-sign.
• Draft: Mandatory attendance (auto-pick if absent).
• Offseason Advances: League Vote per stage. ⸻
9. Violations
• 1st Violation: Warning.
• 2nd Violation: Player 1 GAME suspension
• 3rd Violation: Removal from league.
• Commissioners hold final judgment. ⸻
10. League Conduct • Be respectful in games and chat. • No quitting games out of frustration. • No collusion or tanking on purpose).
• Goal: NFL realism, fairness, and fun competition.
• Any time inside opponent’s 40-yard line.
• Any 4th down when trailing in the 4th quarter.
• Any 4th down in overtime.
• Not Allowed:
• Inside your own 40 (unless down in the 4th quarter.)
• Fakes (punts/FGs) — max once per game unless situational.
4. Sportsmanship • If up 21+ in 4th quarter → chew clock, play conservative. • No stat chasing (inflating QB, WR, or RB stats in blowouts). • Respect your opponent: no “running up the score.” ⸻
5. Team Management Position Change Rules
• RB ↔ WR: Allowed only with approval if realistic.
• WR ↔ TE: Must be ≥ 230 lbs and realistic precedent.
• OL: Tackles, Guards, Centers may swap.
• DL: DT/DE - LB
• DBs: CB ↔ S allowed with realistic attributes.
S - LB with approval ⸻
6. Trades Process • Submit trades to Trade Committee (3-4 members). • 3 approvals needed. • Post in Dm before in-game completion. Rules • Max 3 trades per season (including offseason). • No rookie trades in their first year. • No trading Superstar/X-Factor players for weak returns. • Picks can be traded 2 years ahead max. • Trade Deadline = Week 8. ⸻
7. Scheduling & Disconnects • Schedule within 24 hours of advance. • If opponent doesn’t respond → commissioner decides (FW/Sim). • Disconnects: • 1st half, game within 14 → restart. • 2nd half → commissioners review, recreate score if needed. ⸻
8. Offseason Rules • Free Agency: Open bidding; no intentional drop/re-sign.
• Draft: Mandatory attendance (auto-pick if absent).
• Offseason Advances: League Vote per stage. ⸻
9. Violations
• 1st Violation: Warning.
• 2nd Violation: Player 1 GAME suspension
• 3rd Violation: Removal from league.
• Commissioners hold final judgment. ⸻
10. League Conduct • Be respectful in games and chat. • No quitting games out of frustration. • No collusion or tanking on purpose).
• Goal: NFL realism, fairness, and fun competition.